Wednesday, December 7, 2011
MP12 Option 2
For this option, I chose a game that has been partially developed in my GDD 101 class. With a small team of students, we created a brand new zombie game called "The Rising." What's unique about this game is that it takes place from the zombies' perspective in a abandoned world. For this game, it will mainly take place in an abandoned town. Its run down, and has not been occupied for quite some time. It is here where the zombies are fighting against the human military. The landscape will mainly contain crumbling buildings, knocked down trees and remains of a once thriving civilization.
Thursday, December 1, 2011
Character Bio
Positive Traits:
-exceptional survival skills
-well above average physical strength
-quick thinking
-well trained in the military
Negative Traits
-never received formal education
-hot tempered
-prefers to work alone
Physical Traits
-about 6 4"
-strong upper build
-has experimental prosthetic right arm
-short dark hair
-scarring/tattoos on left arm
Backstory:
My character grew up in an orphanage. With no known knowledge of his parents, my character struggled through his childhood. At the age of 12, he ran away from his brutal lifestyle. He lived on the streets until the age of 18. At this point in his life, he felt the military was the only path for him to take. Due to his rough childhood, my character prefers to work alone, which can work against him. He will easily throw away any advice other soldiers will give him. On the other hand, the many years on the streets allowed him to learn the necessary skills required to survive on is own. These skills allowed him to flourish in the reconnaissance area of the military. He is specifically chosen for those brutal one-man operations where precision is required.
-exceptional survival skills
-well above average physical strength
-quick thinking
-well trained in the military
Negative Traits
-never received formal education
-hot tempered
-prefers to work alone
Physical Traits
-about 6 4"
-strong upper build
-has experimental prosthetic right arm
-short dark hair
-scarring/tattoos on left arm
Backstory:
My character grew up in an orphanage. With no known knowledge of his parents, my character struggled through his childhood. At the age of 12, he ran away from his brutal lifestyle. He lived on the streets until the age of 18. At this point in his life, he felt the military was the only path for him to take. Due to his rough childhood, my character prefers to work alone, which can work against him. He will easily throw away any advice other soldiers will give him. On the other hand, the many years on the streets allowed him to learn the necessary skills required to survive on is own. These skills allowed him to flourish in the reconnaissance area of the military. He is specifically chosen for those brutal one-man operations where precision is required.
Subscribe to:
Posts (Atom)




